XH-T03: A player timed out in game
The player was in the game and their game stopped answering for sv_timeout seconds.
- xHLDS version
- 3.15.0-hs.9
- Updated
Printed: with the engine's <player> timed out, xhlds_ 1 or 2.
The player was in the game and their game stopped answering for sv_timeout seconds: it froze, crashed, was closed without disconnecting, or lost its connection.
Is it a problem? One player now and then: no, and it usually has nothing to do with the server. Many players at the same moment point at the server's network, or at a server that stopped for a while: check xhlds_stats (late frames) and the host's network at that time.
On the server
xhlds_ prints this explanation on the server console, also over rcon.
Licences, prices and what xHLDS adds: xHLDS licence and prices.
Something wrong or unclear on this page? Email office@hostsrc.com or tell us on Discord (external site, opens in a new tab).