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XH-T03: A player timed out in game

The player was in the game and their game stopped answering for sv_timeout seconds.

xHLDS version
3.15.0-hs.9
Updated

Printed: with the engine's <player> timed out, xhlds_datagram_warnings 1 or 2.

The player was in the game and their game stopped answering for sv_timeout seconds: it froze, crashed, was closed without disconnecting, or lost its connection.

Is it a problem? One player now and then: no, and it usually has nothing to do with the server. Many players at the same moment point at the server's network, or at a server that stopped for a while: check xhlds_stats (late frames) and the host's network at that time.

On the server

xhlds_explain XH-T03 prints this explanation on the server console, also over rcon.

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